Horvath
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Name: Horvath One-Eye          Age: 27              Gender: Male
Class: Fighter 1                                      Race: Dwarf
Paragon Path: --             Deity: Moradin      Alignment: LG
Epic Destiny: --
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Str: 18 / +4             Level Bonus: +0                        AC: 17
Con: 18 / +4             Basic Melee: +5                 Fortitude: 16
Dex: 10 / +0            Basic Ranged: +5                    Reflex: 11
Int: 12 / +1          Healing Surges: 13 / 8HP                Will: 14
Wis: 18 / +4                                            Initiative: +0
Cha: 10 / +0                                                    HP: 33 / 16
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Class Features:
  Combat Challenge: Mark a target you attack and it lasts till the end of your
                    next turn.  -2 to attacks that do not include you.  If the
                    marked target shifts or makes an attack that doesn't
                    include you, you make a melee basic attack as an immediate
                    interrupt.
  Combat Superiority: Gain a bonus to opportunity attacks equal to Wisdom
                      modifier.  An enemy struck by the attack stops moving if
                      a move provoked the attack.  If it has actions remaining
                      it can use them to resume moving.
  Fighter Weapon Talent: +1 Attack Bonus with Two-Handed Weapons
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Race Features:
  Cast Iron Stomach: +5 racial bonus to saving throws vs Poison
  Dwarven Resilience: Can use second wind as a minor action.
  Dwarven Weapon Proficiency: Proficiency with throwing hammer and warhammer.
  Encumbered Speed: Armor and Loads don't reduce speed
  Low-Light Vision
  Stand Your Ground: You can reduce shifts by 1 or make a saving throw to
                     avoid being knocked prone.
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Skills:
  Acrobatics +0, Arcana +1, *Athletics +9, Bluff +0, Diplomacy +0,
  Dungeoneering +6, *Endurance +11, *Heal +9, History +1, Insight +4,
  *Intimidate +5, Nature +4, Perception +4, Religion +1, Stealth +0,
  Streetwise +0, Thievery +0
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Background Skills:
  Smith
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Feats:
  Dwarven Weapon Training: Proficiency and +2 damage with axes and hammers
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Languages:
  Common, Dwarven
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Combat Equipment:
  Greataxe (+2, 1d12, High Crit) (30GP)
  Scale Armor (+7AC) (45GP)
  4 Throwing Hammers (+2, 1d6, 5/10, Heavy Thrown) (20GP)
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Other Equipment:
  5GP
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Powers:
  Cleave (Fighter Attack 1)
    At-Will * Martial, Weapon
    Standard Action * Melee Weapon
    Target: One creature
    Attack: Strength vs AC
    Hit: 1[W]+Strength modifier damage, and an enemy adjacent to you takes
         damage equal to your Strength modifier.

  Reaping Strike (Fighter Attack 1)
    At-Will * Martial, Weapon
    Standard Action * Melee Weapon
    Target: One creature
    Attack: Strength vs AC
    Hit: 1[W]+Strength modifier damage
    Miss: Half Strength modifier damage.  If you're wielding a two-handed
          weapon, you deal damage equal to your Strength modifier.

  Steel-Serpent Strike (Fighter Attack 1)
    Encounter * Martial, Weapon
    Standard Action * Melee Weapon
    Target: One Creature
    Attack: Strength vs AC
    Hit: 2[W]+Strength modifier damage, and the target is slowed and cannot
         shift until the end of your next turn.

  Villain's Menace (Fighter Attack 1)
    Daily * Martial, Weapon
    Standard Action * Melee Weapon
    Target: One creature
    Attack: Strength vs AC
    Hit: 2[W]+Strength modifier damage, and you gain a +2 power bonus to
         attack and +4 power bonus to damage to the target till the end
         of the encounter.
    Miss: Gain a +1 power bonus to attack +2 power bonus to damage to the
          target till the end of the encounter.
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